Oblivion:Small Quests

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Mod Name: Against the Zealots of the Nine
Size/Category: Small
Status: Released
Author: Jolard
Current Version: 1.1
Version Date: 09 May 2006
Links: TESNexus, Planet Elder Scrolls, FilePlanet
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: House
Lore Friendly Rating: TBD
Entry Last Updated: 14 Mar 2012
Description/Review: A search for a poor maid's missing employers leads you to discover the dark truth behind a secret society buried deep within the Church of the Nine. Find yourself battling ancient undead forces and ultimately uncovering the secret society of the Zealots of the Nine. The Zealots of the Nine are brutally suppressing a small group of worshippers, those who follow the ancient Over Father. Decide which side you will be on and determine the fate of one poor itinerant preacher. Undead adversaries, ghostly guides, desperate preachers, secret societies, ancient religions, spies and more await you.
Author's Notes: There is a patch for compatibility with Better Cities.


Mod Name: Anduril Reforged
Size/Category: Small
Status: Released
Author: Lanceor
Current Version: 1.33
Version Date: 21 Feb 2011
Links: TESNexus
Requirements: OBSE 19
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Armor, Voice, Weapons
Lore Friendly Rating: TBD
Entry Last Updated: 04 Jan 2014
Description/Review: A scholar deciphering ancient texts has discovered that the blade known as Andúril Flame of the West - as used by Aragorn in the War of the Ring - was hidden away in Tamriel. Unfortunately, the scholar disappears under mysterious circumstances before he can recover the legendary artifact. Can you follow the clues and recover the sword that was broken before sinister forces get to it first?
Author's Notes: None


Mod Name: Arrows of the Ayleid King
Size/Category: Small
Status: Released
Author: FlyFightFlea, Hobbs, and Nicoroshi
Current Version: 1.8
Version Date: 08 Mar 2008
Links: TESNexus, Planet Elder Scrolls, Flesh Golem Patch
Requirements: n/a
Hours of Play: 1-2
# of Quests (Sub Qs): 1
Tags: Voiced, Weapons
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: This small quest mod packs a serious punch. Designed for higher level characters, the quest will send you on a journey into the tomb of an Ayleid king to find the long lost secret of crafting a variety of powerful magic arrows. The mod features great voice acting, new custom creatures to battle, a unique boss fight, and cinematic cutscenes. The arrows themselves provide great new gameplay options by using a variety of custom-scripted AOE magical effects that can be used on your enemies and also the physical environment (walls, ground, ceiling, etc.). It includes new arrow model/textures and, perhaps best of all, finally provides a worthwhile use for Ayleid Welkynd stones!
Author's Notes: None


Mod Name: Ash's Legend of Kah'Lil
Size/Category: Small
Status: Released
Author: ash1967
Current Version: 1.0
Version Date: 16 Nov 2006
Links: Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Dark Brotherhood
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: This mod adds a new quest for members of the Dark Brotherhood. It tells the story of an old legend about the bones of one of the greatest assassins of the Dark Brotherhood, Kah'Lil. This quest begins when you find a note in the DB sanctuary living quarters left by your fellow assassin Emara. She has found a clue suggesting that the legend may have been more than just a story.
Author's Notes: None


Mod Name: Brew House
Size/Category: Small
Status: Released
Author: axy
Current Version: 1.5.2
Version Date: 18 Feb 2011
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 0
Tags: House
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Although this mod doesn't add any major quests, it's a great way to add non-violent roleplaying opportunities to Oblivion. Brew House lets you buy a farm outside Anvil, get a farmhouse built (complete with personal bar and secret brewing room), buy your own lake, raise sheep and fish (and harvest their wool, scales and fish meat for a profit), plant and grow hops and grapes and brew your own beer and wine, ferment the wine longer to make more expensive, finer wine, buy a rare black sheep, etc. It also creates an alternative source of income besides selling weapons and armor, as well as providing a use for all those rakes, hoes, shovels, and shears you find.
Author's Notes: None


Mod Name: Daedric Recon
Size/Category: Small
Status: Released
Author: MentalElf, Barney Blankenship
Current Version: 1.4
Version Date: 21 Mar 2008
Links: TESNexus, StrayGenius.com
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Dwemer, Main Quest, Voiced
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: This small voice-acted quest mod works really well during the Oblivion main quest. You discover the Imperial City has been targeted by Daedric forces. Now you will be the first to find their recon team and defend the city! An ancient Dwemer artifact has been discovered and it will be your weapon against the Daedric infiltrators, provided you can figure out how to use it. The main draw is getting to shoot down Daedric airships with a Dwemer cannon, but the mod does also add some lore about the invasion. To start, find Scarlet Brimstone, a Breton Legion spellsword, in the Elven Gardens district of Imperial City.
Author's Notes: The version on StrayGenius (but apparently not the one on the Nexus) fixes incorrect references to the area around Fanacasecul.


Mod Name: Dexwood's Hideout
Size/Category: Small
Status: Released
Author: Berzdex
Current Version: 2.1
Version Date: 13 Mar 2007
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 3
Tags: House, Voiced
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This small mod adds three fully voice-acted quests. The action starts with a quest to gain a small but very useful hideout in the Imperial City Waterfront area. The other two quests follow success in the first quest. To get started, visit the Imperial City Waterfront and look for Charles Dexwood.
Author's Notes: Users have noted that the items you get in this are seriously overpowered.


Mod Name: Enhanced Quest Roleplaying
Size/Category: Small
Status: Released
Author: wsrowland, lingwei
Current Version: 2.03
Version Date: 04 Sep 2007
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Guilds
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This mod is an attempt to improve roleplaying in Oblivion by giving the player more conversation options with NPCs during quests, providing different ways to complete certain quests, allowing the player to refuse quests he/she does not want to do (through dialogue, not just ignoring the quest), altering certain journal entries to give a more neutral summary of events, modifying changes in fame/infamy to better correspond with good, neutral, or evil decisions. The main focus of the mod is on the "major" miscellaneous quests, as they seem the most restrictive in terms of roleplaying (all characters get them, so all characters should be able to complete them in a fitting way). Bethesda was focused on designing these quests for good characters, so most of the changes add options for neutral or evil characters, as the good options are already well-integrated. However, there are a few cases where the good choice is not so well represented, and those have been changed as well.
Author's Notes: None


Mod Name: Enter the Shinobi
Size/Category: Small
Status: Released
Author: Coors916
Current Version: 1.4
Version Date: 06 Jan 2007
Links: TESNexus
Requirements: Elys Silent Voice recommended
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Dungeons, Ninja
Lore Friendly Rating: 1
Entry Last Updated: 14 Mar 2012
Description/Review: This mod is not exactly lore-friendly, but it does make a creative effort to explain the existence of Ninjas in Cyrodiil, and it does a great job of adding Ninja-style adventure to Oblivion with a very tough quest. Designed to be played with a new character, the story starts when you first create your character (includes a new Ninja class you can play). Be warned that it will take some time to complete the quest this way since it's designed for a high-level character (30+). Includes new Ninja-themed weapons, armor, and spells. The quest involves a new location -- "The Forgotten Shrine of Shinobi" -- which acts as a sort of obstacle course full of puzzles, traps, and dangerous enemies intent on keeping you from completing the mission. No voice acting. Highly recommended for Ninja fans, but probably not for lore-freaks.
Author's Notes: There are links and discussions of a 1.5, and a 2.0 in the works. However, the author has not posted any updates or information regarding these developments since April of 2010, so the likelihood of newer versions coming any time soon are low.


Mod Name: The Fight for Castle Ravenpride
Size/Category: Small
Status: Released
Author: Arandor
Current Version: 1.0
Version Date: 08 Jul 2007
Links: PlanetOblivion.de
Requirements: n/a
Hours of Play: 3-4
# of Quests (Sub Qs): TBD
Tags: Castle, House, Voiced
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This is another excellent German mod now translated into English. The Fight for Castle Ravenpride tells the dark story of a castle high in the Jerall Mountains. The quest is not long, but it features incredible voice acting, desperate struggles, new weapons and armor, an elaborate in-game cutscene, and extensive lore, including five new books (two of them written by the German fantasy author Antje Grueger for this mod).
Author's Notes: None


Mod Name: Gift of Kynareth
Size/Category: Small
Status: Released
Author: Painkiller_Rider
Current Version: 2.1
Version Date: 10 Jun 2009
Links: TESNexus, Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Armor, Voiced, Weapons
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This small mod tells the story of Morihaus, Taker of the Citadel and lover of Alessia and how he lost his friend Pelinal Whitestrake during the siege of the White Tower. You must search for the hidden Mausoleum of Morihaus and attempt to gain entry to it. It adds several pieces of armor and weapons, none of which are enchanted.
Author's Notes: None


Mod Name: Glenvar Castle
Size/Category: Small
Status: Released
Author: Quartz (main author), Euther (voiced add-on)
Current Version: 2.10/1.1
Version Date: 04 Jan 2009
Links: TESNexus, TESNexus voiced addon
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 2
Tags: Castle, House
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: One of the best Oblivion house quest mods yet. The quests are long and challenging, and you have to use your brains to solve them, but the prizes are worth the effort. The history behind the quest and the castle is really good and the dialogues have a great sense of humor. The castle is gorgeous and has tons of extra touches you won't find in other house mods. This mod lets the player embark on a rather elaborate quest to possess one of the finest monuments in Tamriel, Glenvar Castle. It's an abandoned stronghold located on the Green Road, south of the Imperial City, near Charcoal and Horn Caves. Find the Inn of Ill Omen, where a merchant named Vilandor will get you started on a great and dangerous adventure. Glenvar Castle is not for sale - it has to be earned. Once you have disposed of the bad guys, you'd better start earning some money to repair the castle and hire the necessary servants (up to 18 different NPCs).

But that's not all. A few days after you become the owner of the castle (countdown starts the first time you fast-travel to Glenvar), one of your guards will offer you the possibility to go out on a second quest. This second quest is probably even more challenging than the first one. Hint: none of the secret activators will display the typical hand icon, so be warned. Use your brain to figure things out. If you don't have one, at least use your eyes and pretend you're clever. An add-on mod brings voice acting and lip animations to the mod!

Author's Notes: None


Mod Name: The Halls of the Phoenix Order
Size/Category: Small
Status: Released
Author: Pekka
Current Version: 1.1
Version Date: 09 Jul 2006
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Dungeon
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Evil Deadra still threaten Cyrodiil. The Book of Flames, found in the Cheydinhal Mages Guild, tells of a forgotten dungeon known as The Halls of the Phoenix Order. This small quest mod is mostly a dungeon romp for high-level characters, but handy if you need Fire Salts after closing the Oblivion Gates.
Author's Notes: None


Mod Name: Knights of the White Stallion
Size/Category: Small
Status: Released
Author: Marine O'Keefe
Current Version: 4.4
Version Date: 07 Jan 2008
Links: TESNexus
Requirements: n/a
Hours of Play: 2-3
# of Quests (Sub Qs): 3
Tags: Guild, House
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This mod takes Mazoga the Orc's story to a new level. It adds new quests, dungeons, weapons, and armor, all focusing on the Knights of the White Stallion. The new quests and dungeons focus on dramatically expanding the Knights' conflict with the Black Bow bandits, as well as making both the Knights and the Black Bow more vibrant and interesting. Learn why Count Leyawiin hates the Bandits so much. Save the Count's missing daughter. Confront the Black Bow leader, Gafgarian The Black. Gain your own White Stallion mount and perhaps even become captain of the Knights, giving you access to the Captain's Hall and a special Hollowed Minotaur's Horn that can be blown to call your mighty steed. The White Stallion Lodge is dramatically expanded and remade. A roaring good time for good-guy types.
Author's Notes: This mod has several errors that require fixing in TES4Edit and the CS.


Mod Name: Let the People Drink
Size/Category: Small
Status: Released
Author: Khornate, Qazaaq
Current Version: 2.6
Version Date: 05 Feb 2012
Links: TESNexus, Planet Elder Scrolls
Requirements: COBL recommended
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Voiced
Lore Friendly Rating: TBD
Entry Last Updated: 04 Jan 2014
Description/Review: This mod flows new life into a very dry Imperial City, literally. It adds a Great Aqueduct running from Charcoal Cave to the city, as well as a multitude of fountains inside the city. The catch is that the Great Aqueduct has run dry, and you must unblock it to restore the aqueduct and activate the fountains. This fun and unusual quest includes full voice acting, as well as a secret treasure if you're witty enough to find it. Also includes many new custom meshes and textures for the aqueducts, fountains, and waterfalls. Fun for everyone! PlanetElderScrolls Hall of Fame. Includes compatibility support for many popular mods, such as Cobl (so the fountains as water sources), Better Cities 1.9.7+, AEVWD 2.8, and Tamriel VWD 0.5.
Author's Notes: None


Mod Name: Markov Manor
Size/Category: Small
Status: Released
Author: Valkyrie and The Rangers Guild
Current Version: 1.2
Version Date: 02 Jul 2006
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: House
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Unravel the secrets of a mysterious dwelling. This quest mod focuses on a certain house with an interesting and dark backstory, including the complete first chapter of the Chronicles of Cryofax and other books/notes. Other features include a new place to live and store items that is functional and interesting, many new textures, a new set of robes, quest rewards that don't break the game but are worth it, Spellmaking and Enchanting Altars you can use if you don't want to join the Mages Guild just to access them, as well as the ability to roleplay a new class of character. The quest begins once you fall asleep in a bed. Don't rely on the quest marker, though, since it will only point you to the general area where the manor is.
Author's Notes: None


Mod Name: Mimics
Size/Category: Small
Status: Released
Author: Always Z
Current Version: 1.0
Version Date: 21 May 2008
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: TBD
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: Short but fun quest especially for treasure hunter players. You'll never look at a treasure chest in the same way after this...
Author's Notes: None


Mod Name: Oblivion Tournament
Size/Category: Small
Status: Released
Author: Glassboy
Current Version: 2.1.2
Version Date: 15 Nov 2009
Links: TESNexus
Requirements: OBSE
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Arena
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Very fun mini-quest that offers a good alternative to the Arena. You can fight in one of 17 different venues against any of 12 different opponents, each one with special AI for very challenging battles in the most unpredictable places. There are many options - team battles (fight with or against any of the opponents), spectator mode, and combat settings.
Author's Notes: None


Mod Name: The Old Crow Inn
Size/Category: Small
Status: Released
Author: Confidence Man
Current Version: 1.5
Version Date: 17 Jun 2009
Links: TES Nexus Planet Elder Scrolls (v1.4)
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Dungeons
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Near the shrine of Clavicus Vile rests the Old Crow Inn, a downtrodden establishment with a dark secret hidden beneath the surface. This mod adds two quests, NPCs, a basement home for the player, new weapons and items (no new meshes/textures though), dungeons, and several other locations of interest. The quests are designed for higher level players. The bosses are not scaled, and may be quite tough (or near-impossible) for low-level players. If you like a good scare every once in awhile, this mod is for you.
Author's Notes: None


Mod Name: The Quest for Demon Bane
Size/Category: Small
Status: Released
Author: pimpskinny
Current Version: 1.01
Version Date: 24 Jan 2009
Links: TESNexus
Requirements: n/a
Hours of Play: 3
# of Quests (Sub Qs): 1
Tags: Dungeons, Puzzles, Weapons
Lore Friendly Rating: TBD
Entry Last Updated: 14 Mar 2012
Description/Review: When starting this mod the player receives a power capable of harming Daedra and is sent on a quest to discover the reason behind this bizarre ability. The majority of the story is told through journals and notes found on your quest, which fortunately doesn't hurt the story telling too much. Features three hours of gameplay, a unique weapon, a dungeon, and more. Included in the dungeon is unique scenery, scripted creatures and special effects, and a puzzle level requiring you to use your wits.
Author's Notes: None


Mod Name: Spear of Bitter Mercy OBSE
Size/Category: Small
Status: Released
Author: flyfightflea, opti, takes not needs
Current Version: 1.1
Version Date: 30 Oct 2006
Links: TESNexus
Requirements: OBSE
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Weapons
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This mod adds the Spear of Bitter Mercy from the Morrowind Sheogorath Daedric quest to Oblivion. It includes a challenging quest with a special boss at the end, a unique Spear of Bitter Mercy model and texture made by opti, the Fork of Horripilation with a new model and texture, a new cavern with some interesting challenges and treasure, and much more. The mod uses OBSE to create a special combat system for the spear. This quest is made for high-level players, so do not attempt the quest until you are at least level 25+. To begin the quest, go to Sheogorath's shrine.
Author's Notes: None


Mod Name: StarX Vanilla Vampires Revised
Size/Category: Small
Status: Released
Author: StarX
Current Version: 3.0 beta
Version Date: 02 Feb 2011
Links: TESNexus (esp only), TESAlliance (resources)
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 2
Tags: Armor, Guild, Vampires, Vampirism, Weapons
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: This mod revamps the vampires in Oblivion, making them much more dangerous, and adds several new vampire factions. You can join the Vampire Hunters Guild or the Vampires of House Serentin. It also adds tons of new items and spells, new vampire eyes, and makes vampires more beautiful in general. Creepy atmosphere abounds since most of the vampire dungeons have been revamped to make them look like vampire lairs instead of average dungeons. Highly recommended for vampire lovers (whether you love to hunt them or play as one).

No voice acting. If you play this mod, you should really use a torch or a light spell, as using night eye would ruin most of the experience. There are a few potential drawbacks to the mod: it's still a beta, meaning some icons are missing, etc., and it has some conflicts with other mods that add vampires, such as OOO/FCOM. The new factions will fight with vampires added by other mods. There is a patch for OOO/FCOM that fixes the faction problems and clipping objects.

SVVR can be viewed as lore unfriendly, partly because you now have two races of vampires, but at least now they don't all look like old rugged carpets. They mean business and that's what makes SVVR good.

StarX Vampire Deaths is highly recommended; it's a new vampire death sequence where they die in a burst of flames, leaving only a charred skeleton behind!

Author's Notes: None


Mod Name: The Storyteller's Brother
Size/Category: Small
Status: Released
Author: DeadlyAccurate
Current Version: 0.8
Version Date: 04 May 2008
Links: TESNexus, Planet Elder Scrolls, Fixed esp
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Voiced
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: Magdinio the Storyteller needs your help to recover an item of great personal value to him. This is a small quest, but it includes good voice acting by the Voice Actors Guild. Be sure to install the quest fix after the main file.
Author's Notes: None


Mod Name: Temple of Nirn
Size/Category: Small
Status: Released
Author: Antenni
Current Version: 3.0
Version Date: 09 Jul 2006
Links: Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Armor, Weapons
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: This is a charming but small temple on the road to Chedindal. There are several chests inside that can be opened after you find specific numbers of nirnroot. This quest adds more reward than a couple of potions that Sinderion provides. Some items contained in this mystical place can be unbalanced for your game so be careful. Added to the Hall of Fame on September 1, 2010.
Author's Notes: None


Mod Name: Temple of the Full/New Moon
Size/Category: Small
Status: Released
Author: Ilseroth
Current Version: 2.0
Version Date: 19 Aug 2006
Links: TESNexus, TES FileFront
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 14 Mar 2012
Description/Review: This mod contains both the Temple of the Full Moon and the expansion, the Temple of the New Moon. Both mods focus on hand-to-hand combat and are designed to let you finally play as a hand-to-hand combat character as much as you want. It includes a new sect you can join and eventually become the leader by honing your hand-to-hand skills. Other features include your own personal quarters once you are master, a questline to complete once your the master, seven combatants you can rematch whenever you want (if you let them live), four hardened warriors protecting a secret, and a new enchanted item that will only be useful to a master hand-to-hand fighter. Some landscape conflicts with Knights of the White Stallion.
Author's Notes: None


Mod Name: Thieves Arsenal Mission Zero: Odd Jobs
Size/Category: Small
Status: Released
Author: scruggsywuggsy the ferret
Current Version: 1.5
Version Date: 01 Jan 2007
Links: TESNexus
Requirements: OBSE
Hours of Play: Special
# of Quests (Sub Qs): Special (infinitely repeatable)
Tags: Voiced
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This mod primarily focuses on expanding the stealth gameplay options for thieves (taking inspiration from the venerable Thief series). However, it also includes a great random quest feature (hence the title "Odd Jobs"), in addition to significantly expanding the roleplaying possibilities for thieves. It includes full voice acting, a ton of great new items, and new AI behaviors that alter the way NPCs and guards react to you.

The Odd Jobs quests are pseudo-randomly-generated quests that all follow a similar pattern: go to a randomly-selected dungeon, locate a randomly-selected treasure stored in a randomly-placed chest, and return with it. The catch is that you have to succeed without killing anyone, and you get bonus points if you manage to do it without ever being detected. The best part? These quests never run out! New items include the Blackjack (knock people unconscious), Noisemakers (distract opponents while you sneak past undetected), Vine Arrows (create climbable vines for circumventing obstacles and making quick getaways), Gas Arrows (put enemies to sleep), Water Arrows (extinguish lights), Grease Arrows (slippery traps), and more. New AI behaviors include Suspicion (NPCs now notice odd occurences around them, like lights going out or unconscious bodies lying around, and suspicious actors will actively search for you), Unconscious (NPCs and creatures can be rendered unconscious, and while unconscious, they can be drowned, looted, and dragged around, etc.), Crime (normal civilians will flee to the guards to report your crimes, and guards will not arrest or fine you unless they can actually see you), and more. Highly recommended for sneaky types. TESNexus MOD of the Month for February 2008.

Author's Notes: None


Mod Name: Tolawayl Ayleid City
Size/Category: Small
Status: Released
Author: malec2b
Current Version: 2.55 (2.57)
Version Date: 20 Jun 2007 (25 Jun 2007)
Links: TESNexus (v2.55), Planet Elder Scrolls (v2.57)
Requirements: Elys USV recommended
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Ayleid, Dungeon
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: The ancient Ayleids have long since disappeared, but their ruins haven't. Recently, a new Ayleid ruin has been discovered, and it is the most intact one yet: the ancient city of Tolawayl.

This mod is a large dungeon with 4 levels as well as multiple quests. There is plently to explore, and the reward for completing the main Tolawayl Quest could help rebuild the city.

Author's Notes: None


Mod Name: Trial of Achilles
Size/Category: Small
Status: Released
Author: someone1074
Current Version: 1.3
Version Date: 09 Aug 2007
Links: TESNexus
Requirements: n/a
Hours of Play: 1
# of Quests (Sub Qs): 1
Tags: Arena, Armor
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: After you become Arena Grand Champion, another hero will rises to oppose you... Beware, Achilles got his name due to his might in battle, so it is advised not to accept the challenge unless you are prepared.
Author's Notes: None


Mod Name: An Unexpected Company
Size/Category: Small
Status: Released
Author: jaime74
Current Version: 1.2.1
Version Date: 31 Aug 2013
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Puzzles
Lore Friendly Rating: TBD
Entry Last Updated: 04 Jan 2014
Description/Review: This mod is a small (but hopefully exciting) quest, in which you will find a wolf as a companion, including a few more hidden benefits and surprises.

Uncover the mystery of a haunted house in order to find the wolf. You'll also have to perform certain additional actions to turn him into a companion. And finally, there will be even something more to discover...

Author's Notes: None


Mod Name: Ungarion's Memoirs Part 1: The Welkynd Sword
Size/Category: Small
Status: Released
Author: MadCat221
Current Version: 1.5
Version Date: 13 Oct 2007
Links: TESNexus, Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Ayleid, Weapons
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This quest allows the player to complete an unfinished chapter in the life of the retired adventurer Ungarion, proprietor of Bravil's "A Warlock's Luck". It seems that aeons ago, an ancient Nenalatan champion warrior was bestowed with a gift from his king: a magical sword with shining Welkynd stones embedded within its arcane meteoric iron core. Help Ungarion fulfill his dream of recovering the ancient Ayleid relic from the depths of forgotten history!
Author's Notes: None


Mod Name: Vampire Clan Raelu
Size/Category: Small
Status: Released
Author: thePOSTALdude
Current Version: 6.0
Version Date: 11 Aug 2007
Links: TESNexus, Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 6
Tags: Vampires, Vampirism
Lore Friendly Rating: 4
Entry Last Updated: 14 Mar 2012
Description/Review: Although this mod is part of a larger project, Modular Oblivion Enhanced (MOE), it can be downloaded separately and used without the rest of MOE. This mod provides the storyline and quests for a new vampire clan, complete with its own unique vampires and cattle NPCs, schedules, spoken dialogue, a birthsign for each NPC, headquarters, ranks, and rules of conduct and admission. Also adds new spells, a unique type of moon sugar, a clan book, two Morrowind books on vampires, working blood vials and new treasures to discover. You must become a vampire to start the quest. You'll be contacted by clan Raelu a few days later in your sleep.
Author's Notes: None


Mod Name: Weapons of the Fallen Hero
Size/Category: Small
Status: Released
Author: Painkiller_Rider
Current Version: 1.3
Version Date: 07 Dec 2007
Links: TESNexus, Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 2
Tags: Weapons
Lore Friendly Rating: 3
Entry Last Updated: 14 Mar 2012
Description/Review: This is a small mod inspired by LOTR, but integrated into TES lore. It tells a story of heroes and their long lost legendary weapons. For even the mightiest of the Heroes can fall under a rain of arrows and even the sharpest of weapons can be conquered by treachery. And so it happens that a boat bearing the breathless body of a Fallen Hero stopped on the shores of Cyrodiil. His life must have been a great one, as the wind knows of it, but will tell the story only to the worthy one.
Author's Notes: None


Mod Name: Weapons of the Nine
Size/Category: Small
Status: Released
Author: Painkiller_Rider
Current Version: 2.3
Version Date: 22 Feb 2008
Links: TESNexus, Planet Elder Scrolls
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): 1
Tags: Armor, Voiced, Weapons
Lore Friendly Rating: 5
Entry Last Updated: 14 Mar 2012
Description/Review: This mod adds a small quest to recover a unique set of armor inspired by Morrowind. An extremely gifted Nord smith, Smerte Morder, traveled the world, seeking to hone his skills. He spent a long time in Morrowind as an apprentice to a Dunmer smith. But when the Dunmer realized the true extent of Smerte's talent, he was jealous and cast Smerte out. Seeking refuge at a holy shrine, Smerte was visited by the Nine Divines, who showed him deep secrets unknown to any other. This mod adds 11 new weapons and a full set of armor, all inspired by Morrowind-style Ebony. The weapons are for sale in Smerte's smithy, but he may also task you with a quest to recover his lost holy armor.
Author's Notes: None


Mod Name: The Well of Minlorada
Size/Category: Small?
Status: Released
Author: Velorien, catkai (Japanese translation)
Current Version: 1.2
Version Date: 01 Nov 2012
Links: TESNexus, TESNexus (Japanese version)
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: Armor, Dungeon, Puzzles, Voiced, Weapons
Lore Friendly Rating: TBD
Entry Last Updated: 04 Jan 2014
Description/Review: Deep beneath the surface of Cyrodiil lies a long-lost Ayleid Ruin known as Minlorada. It is a legendary location, and it is said that a special Ayleid Well resides inside. This well is said to have been a gift to the Ayleids from Meridia, and it grants extended or eternal life to whoever draws from its power. Discover the lost ruins of Minlorada. Reveal the truth in the legends. Find the many secrets inside its walls!

Begin the journey by exploring the exterior of the Ayleid ruin of Elenglynn, an equal distance South of Chorrol and North of Skingrad.

Author's Notes: It is advised that you be around level 15 to 20+ before attempting this quest.