Skyrim:Medium Quests

From The Quest Lists
Jump to: navigation, search
Mod Name: Agent of Righteous Might
Size/Category: Medium?
Status: Released
Author: Kyung-Bum Lee
Current Version: 1.1.0
Version Date: 15 Jun 2013
Links: TESNexus, Steam Workshop
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: Agent of Righteous Might (ARM) is a fully-voiced and lore-friendly quest mod for TES5: Skyrim. ARM offers player a new opportunity to get involve in the service of Stendarr, the God of Righteous Might and Merciful Forbearance. The player will be given a series of high risk missions to bring down a cult who once doomed the world of Tamriel at the end of 3rd era.
Author's Notes: None


Mod Name: Conan Hyborian Age
Size/Category: Small/Medium
Status: Released
Author: PROMETHEUS
Current Version: 2.8
Version Date: 12 Oct 2013
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 30 Dec 2013
Description/Review: Conan Hyborian Age is a massive dungeon with a quest. It was designed to introduce in the most possible lore friendly way the items of the Conan the Barbarian movie 1982 by John Milius and Oliver Stone.
Author's Notes: None


Mod Name: The Fifth Gate
Size/Category: Small/Medium?
Status: Released
Author: GLArtMods
Current Version: 2.2
Version Date: 30 Sep 2012
Links: TESNexus
Requirements: Dawnguard
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 30 Dec 2013
Description/Review: Five gates. For ages they stood sealed… buried deep in the catacombs of an ancient castle. Long-forgotten. But now they stand open. It is said that the First brings the cold, and the Second leads the darkness with it. The Third, fear, the Fourth, pain. And the Fifth Gate… from the Fifth Gate comes death itself...

Travel to High Hrothgar and walk down the Throat of the World, until you find the Tomb of the Unknown...

Author's Notes: None


Mod Name: The Hanging Gardens
Size/Category: Medium
Status: Released
Author: Acid Zebra
Current Version: 1.1
Version Date: 06 Feb 2013
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 30 Dec 2013
Description/Review: It seems Calcelmo has uncovered some new artefact while rummaging about in the Dwemer ruins (or rather having his students do it). It has allowed him to further translate bits and pieces of the book The Hanging Gardens. Were Wasten Coridale's gardens just a pale copy, an imitation of a mighty Dwemer structure?

A quest mod playing out on a remote abandoned Dwemer island/outpost with a secret, featuring a medium length quest for mid/high level player characters with an interest in exploring, new surroundings, and a good fight. Features voiced NPC, unique items & ingredients found only on the island, 2 smallish worldspaces, 14 or so interior cells, sea travel complete with pirate raids, a metric ton of dwemer treasure and a foe thought long gone from this realm. Find the island, make your way there, and conquer it... if you can. Oh, and remember, sea travel is dangerous. You never know what you might find... or who may find you.

Author's Notes: None


Mod Name: The Lost Wonders of Mzark
Size/Category: Medium
Status: Released
Author: Guardly and MrCasual
Current Version: 1.3
Version Date: 30 Aug 2013
Links: TESNexus, Steam Workshop
Requirements: Dragonborn
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 30 Dec 2013
Description/Review: In the docks of the northern oceans, sailors whisper tales of an ancient ruin, one unlike any other. A strange dwemer machine, that sits far out in the ocean, overlooking the far shores of Skyrim. And while the sailors tell these tales, history tells another. Deep within that ruin lies the last endeavors of the great lord of Blackreach. It says that Mzark, ruler of everything under Skyrim's mountains, left behind wonders untouched for thousands of years, watched over by a group of strange sentient machines, who even now seek a worthy adventure to help them fulfill their purpose, and claim the lost wonders of Mzark!

Lost Wonders of Mzark is a quest/dungeon mod for those who prefer a more puzzle-oriented game. The enemies you encounter within must be disposed of in careful ways, and you'll find more than just fights awaiting you in the depths of Mzarnumez.

Author's Notes: None


Mod Name: Moonpath to Elsweyr
Size/Category: Medium?
Status: Released
Author: muppetpuppet, laserwerewolf
Current Version: 9.5
Version Date: 05 Jul 2012
Links: TESNexus, Steam Workshop
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: Experience the jungles and deserts of Elsweyr, meet the inhabitants, and experience unique quests. Battle new and unique enemies, raptors, sload, hyenas, imga and more.

The mod contains about 13 different areas to explore in a variety of styles and sizes, including lush jungles, dark tropical forests, deep desert, a personal hideout, and more.

Author's Notes: None


Mod Name: Much Ado about Snow Elves - A Tragedy - Act I
Size/Category: Small/Medium?
Status: Released
Author: Little Baron and Aliera Caine
Current Version: 122812
Version Date: 24 Dec 2012
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: It has been millennia since true Snow Elves gazed up at the sun of Skyrim. Present day Falmer are evidence of their tragic demise and artifacts of their existence have all but disappeared from living memory... until now. Calcelmo, mage scholar of Markarth, has uncovered a weapons cache that resembles nothing he has ever seen. He has burning questions, and you have helped him before in the Dwemer ruins of Nchuand-Zel. Will you help him once more? Scholarship has it's dangers, but it has its rewards as well.

If you choose to help Calcelmo, you will end up exploring 4 entirely new dungeons, may uncover up to 8 unique and powerful artifacts of Snow-Elven design, and possibly one 'artifact' of questionable origin, will discover 4 new types of creatures thus far unknown in Skyrim, and interact with several new Dwemer devices and other puzzling objects.

Author's Notes: None


Mod Name: Sea Of Ghosts
Size/Category: Medium?
Status: Released
Author: ThirteenOranges
Current Version: 1.41
Version Date: 30 Mar 2013
Links: Steam Workshop
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: The Sea Of Ghosts are the cold and dangerous waters on the northern coasts of Tamriel. Among the mists and fog lie many secrets, treasures and stories long since forgotten. Travel these dangerous waters with the crew of The Winter's Warmth, exploring many new locations throughout the Sea of Ghosts.
Author's Notes: None


Mod Name: The Shadow of Meresis
Size/Category: Medium?
Status: Released
Author: Hebrock
Current Version: 1.1.2
Version Date: 10 Jun 2013
Links: TESNexus
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: You'll find a corpse on the Carth river shore. The person died without any apparent signs of physical trauma. Around the person's neck you'll recognize a shiny, black amulet. You grab it without hesitation.

Waking up you find yourself drenched in sweat in the "Four Shields Tavern" in Dragonbridge. A young Vigilant of Stendarr is watching over you. Upon closing your eyes, you can hear it in the distance again: Pained voices and dark shadows haunting you in feverish delerium...

This mod adds an extensive quest, leading you to various places all over Skyrim. In addition to new locations and dungeons you'll meet new NPCs with more than 200 fully voiced lines of dialogue spoken by three actors.

Author's Notes: None


Mod Name: Solstheim: The Lost Levels
Size/Category: Medium
Status: Released
Author: Thingy Person
Current Version: 1.3a
Version Date: 20 May 2013
Links: TESNexus, Dark Creations
Requirements: Dragonborn
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: Solstheim – The Lost Levels is an add-on for the Dragonborn DLC that adds 6 caves, 8 plants, 1 book and 4 quests. The content is based on The Elder Scrolls III: Morrowind and its expansion, Bloodmoon.
Author's Notes: None


Mod Name: Sorcery
Size/Category: Small/Medium
Status: Released
Author: ThirteenOranges
Current Version: 1.4
Version Date: 26 Sep 2012
Links: Steam Workshop
Requirements: n/a
Hours of Play: TBD
# of Quests (Sub Qs): TBD
Tags: TBD
Lore Friendly Rating: TBD
Entry Last Updated: 29 Dec 2013
Description/Review: The forgotten treasure of a great Sorcerer lies hidden in a long abandoned tower, kept away from the world and its perils for many long years. Time has come to unravel the Sorcerer's mysteries. Travel to the mountains of the West Reach to find the Sorcerer's Tower and uncover it's many secrets. What perils guard The Treasure, and what ordeals must be survived to gain access to The Sorcerer's Realm?
Author's Notes: None